

Multi-Air Defense Cards work the same way as the regular Anti-Air Defense Cards, but the player may fire at every nuke currently within the two blip range. The player has 2 chances out of 3 rolls to get one of the numbers. The player who is shooting down the nukes is given a 6 sided die and given 2 numbers to roll for by the nuke’s sender. The anti-air can shoot down a nuke within those spaces. a nuke with +1 and +2 damage is allowed, but a nuke with two +2 damages is not).Īnti-Air Defense cards may be used on any nuke within 2 blips from target. Power-Up +2 cards of the same type may not be stacked, but any others are (e.g. Power-ups may be used on nukes as long as they are 5 or more blips from the target. This speed penalty applies to nukes with a speed power-up as well, where the current speed is halved, and rounded up if a decimal number. When within five spaces of the country, nukes advance a single blip. Nukes advance 2 blips per turn if the distance from the country fired at is more than five spaces. You may only have one on your country at a time. Any speed power ups apply on the following turn.įallout Shelters halve damage taken and last until hit.


Every time a player fires a nuke, it is placed on the blip immediately in front of the origin point.

You may fire at as many countries as you like per turn, but are allowed only one nuke per country each time. Along with these 7 cards, every player is allotted a Reagan card. 2 nuke cards, 3 defense 4 nuke cards, 1 defense, etc.) and 2 power ups. You may have 7 Cards in a hand at one time, of the 7 you may have 5 defense or nuke cards of whichever mixture desired (e.g. Players may choose to add to or subtract from this number if they wish to make the game longer or shorter. If not, then the player with the lowest number starts, followed by the player to their left, and so on.Įvery nation has a set 10 health. If a player rolls a six, they are the first to go. Once a card is used, it is discarded, shuffled, and recycled back into play after all cards in the deck have been used.Īll players roll a six sided die to determine their country during the game. A game of nuclear warfare and diplomatic relations.īe the last country standing, or ally yourself with others to ensure your place on the map!Īll cards are split into their separate decks and placed next to each other.
